I never specified any numbers and kept everything vague because it's the idea that matters and the numbers and such could be tuned to whatever is balanced. Maybe they don't even need a buff, but if you were able to summon them without spending 2 nmf, some flint, some rope, and some twigs people would be more open to using them. I think it would be pretty fun to have a more powerful Duelist at the cost of it having a high sanity drain, allowing you to enhance your combat capabilities at the cost of sanity and the potential of them being dismissed if your sanity runs out. ![]() Maybe it could even allow for a Shadow Duelist buff, making them less niche and more well-rounded. He'd still be able to deforest an entire area, obviously, but maybe he might bring along a little bit of sanity food to do so instead of needing to craft a few axes? It would allow for a less minmaxy and more impromptu Maxwell who can at any moment do any task instead of prepping for one and doing it to the extreme. Maxwell would feel less compelled to need to deforest an entire area if he wants to summon his loggers since the cost of it would be proportional to the time spent. If they drained sanity over time instead of resources they wouldn't feel bad about dismissing their shadows anymore. I constantly see people complain that their shadows automatically do things on their own and they want to be able to turn them off, they don't want to punch the shadows because of the little cost in doing so. What if instead of needing to use tools, and possibly even removing the NMF cost as well, Maxwell could freely summon shadows from his Codex Umbra but they had a sanity drain over time and were dispelled if Maxwell reached 0 sanity? It would give more depth to Maxwell's sanity (currently only really a problem in prolonged boss fights) and allow him to be more free in his control over shadows. I'm also interested in what less experienced players think of this idea, too.įlint's not particularly hard to get, outside of public servers where people like to disconnect with a stack of it in their inventory, and Maxwell's really good at getting NMF so that cost isn't particularly high either. I think this might be a fun change but there's some people here who seem to be a lot more experienced than me and I'm particularly interested in what they think. I play Maxwell a lot, probably my most played character, and he's a ton of fun right now. In some ways we're already splitted up by other means.įor about a year I've had this idea but I want to see what you guys think. Yes i knoow we're not the majority of the community on the forums and there's steam and the console players so we can't exactly get everyone's opinion about this and not everyone might like the implementation of more DLC.Īnd what about the fanbase situation? well, if i'mma be honest i don't really know how it would affect. Hell i already buy all of the skins as soon as they come out. Klei has already given us so so much in return that i really couldn't care if i needed to give them more of my money for an expansion. Would it really be that big of a deal? Would you be bothered by it? I wouldn't. And all of the love goes to DST cause it gives off more value compared to DS and i understand that, but why not just add expansions Like SW or Ham to DST instead. But lately i have felt this is a huge roadblock for more content and money for Klei.Īt this point OG don't starve is done, the curtains have fallen and honestly it probably should stay that way cause its quite old by now, the coding is old (despite needing a few touch'ups wink wink nudge nudge). ![]() Now i know that Klei has specified that they do not and i quote "Want to split up the fanbase with paid DLC" and for a while i could understand what they meant by this, at least in the beginning. Now before I say anything, yes i know that AnR and RoT is technically "free expansions" Variety, more worlds.ĭST DLC expansions (woo that's the title of the the topic) ![]() No not specifically Hamlet or SW itself but something. and that's not to take a jab at DST cause its a great game.īut i feel like what's missing is what DS has. However lately i have played tons of DS and less DST, and i feel like its cause DST is less varied, being on the same island, seeing the saaame thing over and over again. Idk about you but i love SW and hamlet, while a bit rough around the edges they still give tons of hours of just pure fun.
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